Title

Passages

Date

5-26-2016 11:00 AM

End Time

26-5-2016 1:00 PM

Location

WUC Pacific Room

Department

Computer Science

Session Chair

Scot Morse

Session Chair

Mitch Fry

Session Title

Computer Science, Information Systems and M.S. in Management and Information Systems Student Projects

Faculty Sponsor(s)

Scot Morse

Presentation Type

Poster session

Abstract

For mobile game enthusiasts, the Passages iPhone application will provide hours of entertainment in a beautiful and unique setting. Passages is a physics-based game designed around the concept of traversing wormholes. It contains multiple levels of dynamically created wormholes to travel, so the experience is constantly fresh and new. The levels will increase in difficulty as the game progresses by increasing speed, amount of twists and curves, and the addition of obstacles to be avoided and items to be gathered. There will be two modes- the leveled play and a “constant” mode where you can choose the level of difficulty. The player will also be able to choose between color schemes so they may enjoy their optimal aesthetic experience. My iOS game will combine the challenge of a fun new physics-based game with multiple ways to play and beautiful, customizable wormhole visualizations.

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May 26th, 11:00 AM May 26th, 1:00 PM

Passages

WUC Pacific Room

For mobile game enthusiasts, the Passages iPhone application will provide hours of entertainment in a beautiful and unique setting. Passages is a physics-based game designed around the concept of traversing wormholes. It contains multiple levels of dynamically created wormholes to travel, so the experience is constantly fresh and new. The levels will increase in difficulty as the game progresses by increasing speed, amount of twists and curves, and the addition of obstacles to be avoided and items to be gathered. There will be two modes- the leveled play and a “constant” mode where you can choose the level of difficulty. The player will also be able to choose between color schemes so they may enjoy their optimal aesthetic experience. My iOS game will combine the challenge of a fun new physics-based game with multiple ways to play and beautiful, customizable wormhole visualizations.